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Greenscreen Composition

VFX 2064 Composition

VFX 2064 Composition

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My composition is based around a somewhat bleak view of an industrialised future, in which humanity continues to suffer from overpopulation and thus showing a vast city with a gloomy skyline that accentuates this perspective. I will take inspiration from popular culture such as Mass Effect, Bladerunner, District 9 and Philip K. Dicks’s novel, Do Androids dream of Electric Sheep? Taking inspiration from these sources, I want to present my perspective that there cannot be an increase to the general quality of life without a sacrifice from someone or something else. Like last time, the camera will be focused on a rooftop of a high-rise building and will remain static as Zak walks from off-screen to the edge, before crouching down and acting as though looking at something far away. I intend to reduce the amount of smoke plumes and increase the fog in the scene as they will contribute to my message of over-pollution and industrialisation. In order to better present overpopulation, more spaceships in the background and the foreground will be added, contributing to making it feel realistic. The scene will be very large, highly detailed and will have to be extremely high resolution. This in addition with perhaps some dust particle effects would make this scene very immersive. I have reshot my green-screen scene and the lighting is now much more consistent and fits better with the very dreary scene I am going to incorporate the footage into. The only other thing I would like to do is to use hue correct, colour correct and grade nodes to better incorporate the different images together.

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